FIRST ® Robotics Competition


In January, the largest and most complex high school robotics competition begins. The FIRST Robotics Competition is where a team, no matter how large or small, builds a robot in six weeks and then competes against multiple teams. Teams are given the bare necessities and a rulebook, then left on their own to innovate a new solution to the challenge. This means as long as it’s allowed in the game’s rulebook, anything goes. FIRST Robotics Competition typically contains a fair amount of advanced fabrication, complex design, critical thinking, amazing creativity, and demanding competition.
Unlike seasons before last, this team and organization of mentors and students have achieved a huge amount. In the 2018 season, the team made it to the Houston World Championship, winning their field and placing as the fourth alliance in the world!


The FIRST ® Robotics Competition 2017 Game

The adventure began January 6, 2018

FIRST® Robotics Competition is the ultimate Sport for the Mind, TM where imagination and innovation come together! By combining the excitement of sport and beauty of art with the rigors of science and technology, teams of high school students (ages 14 – 18/grades 9 – 12) are challenged to design a team “brand,” hone teamwork skills and build and program robots to perform tasks against a field of competitors.

Teams work together and build, program and test robots with the guidance of adult Mentors. Teams then compete with their robots as family and friends cheer from the stands at more than 140 events worldwide – all leading up to the 2017 FIRST® Championships April 18 – 21 in Houston, TX and April 25 – 28 in Detroit, MI.


Basic Game overview

  • Two alliances: Red & Blue

  • The playing field is roughly the same size as a basketball court with one scale in the center and two switches on either side

  • The idea is they’re “trapped” in a video game and have to use the “power cubes” to gain points

  • Power cubes are fabric covered milk crates that the robot has to grab and place them on switches, scales, and pass them through an exchange to the human operators

  • When power cubes are placed on the switch and scales and tilt in favor of a certain alliance, it generates a certain amount of points per second for that alliance

  • When power cubes are put through the exchange the human operators can either put them in a vault to gain certain power-ups or give them back to the robot to use on the playing field

  • After the three minute round, all the robots attempt to climb up to the boss (a 12-inch climb) and each robot that successfully makes the climb gains a certain amount of points

  • The alliance with the most points defeats the boss and wins the match

Documents and Resources

This Year’s Progress

Track 1778's progress preparing to build the 2017 Competition Robot

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Retired Robots

Look at old robots from previous FIRST Robotics Competition games that Chill Out used.

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